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| Criterion | ![]() UX Research Personas | ![]() UX Research Affinity Diagramming | ![]() Growth A/B Testing |
|---|---|---|---|
Purposedifferent | When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. |
Complexitydifferent | Medium | Low | High |
Timedifferent | 1-3 Tage | 45–90 min | 1-4 Wochen |
Participantsdifferent | Internes Team | 3-10 | 1-6 |
Formatdifferent | Workshop + async | Workshop | Async |
Outputdifferent | Persona Profiles, Needs Summary, Scenario Notes | Theme clusters, Insight statements, Opportunity areas | Experiment results, Decision log, Learning summary |
Tagsno overlap | ResearchCustomerSynthesis | SynthesisQualitativeRoot cause | ExperimentsGrowthAnalyticsValidation |
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