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| Criterion | ![]() Product Discovery Opportunity Scoring | ![]() UX Research Affinity Diagramming | ![]() Product Discovery Fake Door Test |
|---|---|---|---|
Purposedifferent | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Medium | Low | Medium |
Timedifferent | 60-120 min | 45–90 min | 1-5 Tage |
Participantsdifferent | 3-6 | 3-10 | Nutzertraffic |
Formatdifferent | Workshop + async | Workshop | Async |
Outputdifferent | Opportunity Score Table, Top Outcomes | Theme clusters, Insight statements, Opportunity areas | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | PrioritizationDiscoveryOutcomesNeeds | SynthesisQualitativeRoot cause | ValidationExperimentsDemandDiscovery |
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