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| Criterion | ![]() UX Design Lean UX Canvas | ![]() Product Discovery Experiment Canvas | ![]() Operations Fishbone Diagram |
|---|---|---|---|
Purposedifferent | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | When a problem has several possible contributing factors, the method sorts causes by cause areas. It prevents an initial hunch from blocking the view of other plausible drivers. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 2-3 h | 30-60 min | 30-60 min |
Participantsdifferent | 3-8 | 1-5 | 2-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Completed Lean UX Canvas, Hypothesis list, First experiment | Completed Experiment Canvas, Success Metric | Fishbone Diagram, Cause Categories, Investigation Backlog |
Tagsno overlap | CanvasHypothesisOutcomesDiscovery | ExperimentsValidationDiscoveryHypothesis | Root causeQualityOperations |
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