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| Criterion | ![]() Product Discovery Kano Model | ![]() UX Research Affinity Diagramming | ![]() Product Discovery Opportunity Interview |
|---|---|---|---|
Purposedifferent | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When opportunities are still hidden behind signals of need, it structures conversations around needs and obstacles. It looks for patterns that lead to new product opportunities. |
Complexitydifferent | Medium | Low | Medium |
Timedifferent | 1-2 Tage | 45–90 min | 30-60 min je Interview |
Participantsdifferent | 10-50 | 3-10 | 5-12 Interviews |
Formatdifferent | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Kano Matrix, Feature Classes, Priority Themes | Theme clusters, Insight statements, Opportunity areas | Interview Notes, Opportunity Themes, Customer Quotes |
Tagsno overlap | SatisfactionPrioritizationCustomer | SynthesisQualitativeRoot cause | DiscoveryInterviewsOpportunityCustomer |
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