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| Criterion | ![]() Agile Ideal Days | ![]() Agile Planning Poker | ![]() Agile Story Points |
|---|---|---|---|
Purposedifferent | When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data. |
Complexitydifferent | Low | Low | Medium |
Timedifferent | 15-60 min | 2-5 min je Item | laufend, 1-5 min je Item |
Participantsdifferent | 2-9 | 3-9 | 3-9 |
Formatsame | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Ideal Day Estimates, Assumption Notes, Capacity Caveats | Relative Estimates, Assumption Notes, Split Candidates | Point Estimates, Reference Stories, Velocity Data |
Tags2 shared | EstimationEffortAgile | EstimationAgileRelative sizingTeam | EstimationAgileMeasurement |
Often compared together
Methods with strong topical overlap with the current selection, not yet in the comparison.






