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| Criterion | ![]() Growth Growth Experiment | ![]() Innovation Design Charrette | ![]() Innovation Brainstorming |
|---|---|---|---|
Purposedifferent | When growth ideas surface quickly, the temptation to build immediately instead of learning is high. A Growth Experiment frames an assumption so target group, lever, and measurement are clear before the first deployment. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | 1-2 Wochen | Halber Tag bis mehrere Tage | 30-60 min |
Participantsdifferent | 1-6 | 10-50 | 4-12 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Experiment card, Result summary, Next bet | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | MarketingGrowthExperimentsLearning | BrainstormingWorkshopCollaborationIdeation | BrainstormingIdeationCreativityWorkshopDivergence |
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