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| Criterion | ![]() DevOps Game Day | ![]() Operations Visual Management | ![]() Agile Start Stop Continue |
|---|---|---|---|
Purposedifferent | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | With high tempo and many parallel topics, the method makes status, deviations, and priorities visible at a glance. It reduces search effort and prevents what matters from getting lost in daily work. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. |
Complexitydifferent | High | Low | Low |
Timedifferent | Halber Tag | Ongoing | 30-60 min |
Participantsdifferent | 5-20 | 1-20 | 3-12 |
Formatdifferent | Workshop | Workshop + async | Workshop |
Outputdifferent | Simulation Notes, Gaps List, Updated Runbooks | Visual Board, Status Indicators, Exception Cues | Start Stop Continue Board, Improvement Actions |
Tagsno overlap | ResilienceOperationsIncident | SignalsOperationsVisual management | RetrospectiveImprovementTeamReflection |
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Methods with strong topical overlap with the current selection, not yet in the comparison.






