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Criterion
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
A paper-based illustration representing C4 Model with its core stages and visible working result.
Architecture
C4 Model
A 5 Whys working surface connects an observable problem with evidenced causes, marked uncertainty and concrete countermeasures with ownership.
Operations
5 Whys
Purposedifferent
In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.The C4 Model makes a system legible across several resolution levels, from context down to code. It suits situations where different audiences need to understand the same architecture from different altitudes.For a single, hard-to-explain deviation, the method exposes the causal chain behind the visible symptom. It keeps the cause open until a controllable condition emerges instead of a mere description.
Complexitydifferent
HighLowLow
Timedifferent
Halber Tag1-4 h15-30 min
Participantsdifferent
5-201-52-6
Formatdifferent
WorkshopWorkshop + asyncWorkshop
Outputdifferent
Simulation Notes, Gaps List, Updated RunbooksContext Diagram, Container Diagram, Component DiagramRoot cause notes, Countermeasures
Tagsno overlap
ResilienceOperationsIncident
ArchitectureCommunicationVisualization
Root causeIncidentLeanProblem solving
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Methods with strong topical overlap with the current selection, not yet in the comparison.

A3 Problem-Solving workspace showing the question, observations, and next decision.
Operations
A3 Problem Solving
Paper illustration for Kepner-Tregoe
Operations
Kepner-Tregoe
Paper illustration for Root Cause Analysis.
Operations
Root Cause Analysis
Paper illustration for 8D Problem Solving.
Operations
8D Problem Solving