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| Criterion | ![]() DevOps Game Day | ![]() DevOps Blameless Postmortem | ![]() Innovation TRIZ |
|---|---|---|---|
Purposedifferent | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. |
Complexitydifferent | High | Medium | High |
Timedifferent | Halber Tag | 30-90 min | 1-4 h |
Participantsdifferent | 5-20 | 3-12 | 2-8 |
Formatdifferent | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Simulation Notes, Gaps List, Updated Runbooks | Postmortem Doc, Action Items, Timeline | Contradiction Statement, Inventive Principles, Solution Concepts |
Tagsno overlap | ResilienceOperationsIncident | Site Reliability EngineeringIncidentLearningReliability | InnovationProblem solvingContradictionsCreativity |
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