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| Criterion | ![]() Operations Fishbone Diagram | ![]() UX Design Lean UX Canvas | ![]() Product Discovery Opportunity Solution Tree |
|---|---|---|---|
Purposedifferent | When a problem has several possible contributing factors, the method sorts causes by cause areas. It prevents an initial hunch from blocking the view of other plausible drivers. | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. | When discovery keeps swinging between goals, ideas, and learning loops, it creates clear steering logic. It connects the desired outcome, opportunities, and experiments into a legible structure. |
Complexitydifferent | Low | Medium | Medium |
Timedifferent | 30-60 min | 2-3 h | 1-2 h Setup, laufend |
Participantsdifferent | 2-8 | 3-8 | 2-6 |
Formatdifferent | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Fishbone Diagram, Cause Categories, Investigation Backlog | Completed Lean UX Canvas, Hypothesis list, First experiment | Opportunity Solution Tree, Experiment Backlog, Learning Log |
Tagsno overlap | Root causeQualityOperations | CanvasHypothesisOutcomesDiscovery | DiscoveryOutcomesExperimentsOpportunity |
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