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| Criterion | ![]() UX Research First-click Testing | ![]() UX Research Affinity Diagramming | ![]() Product Strategy Lean Canvas |
|---|---|---|---|
Purposedifferent | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When an early product bet still has too many open points, it brings target group, problem, and assumptions into a single view. It condenses the idea so core risks become nameable. |
Complexitydifferent | Low | Low | Medium |
Timedifferent | 1-2 Tage | 45–90 min | 45-90 min |
Participantsdifferent | 10-30 | 3-10 | 1-6 |
Formatdifferent | Async | Workshop | Workshop + async |
Outputdifferent | Click Heatmap, Success Rate, Design Recommendations | Theme clusters, Insight statements, Opportunity areas | Lean Canvas, Core Assumptions, Experiment Backlog |
Tagsno overlap | UXNavigationFindabilityValidation | SynthesisQualitativeRoot cause | StartupLeanAssumptionsBusiness model |
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