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| Criterion | ![]() UX Research First-click Testing | ![]() UX Research Affinity Diagramming | ![]() Product Discovery Concierge MVP |
|---|---|---|---|
Purposedifferent | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. |
Complexitydifferent | Low | Low | Medium |
Timedifferent | 1-2 Tage | 45–90 min | 1-4 Wochen |
Participantsdifferent | 10-30 | 3-10 | 3-10 Kunden |
Formatdifferent | Async | Workshop | Workshop + async |
Outputdifferent | Click Heatmap, Success Rate, Design Recommendations | Theme clusters, Insight statements, Opportunity areas | Concierge Learnings, Service Blueprint, MVP Risks |
Tagsno overlap | UXNavigationFindabilityValidation | SynthesisQualitativeRoot cause | MVPValidationServiceDiscovery |
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