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Criterion
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration for Ideal Days.
Agile
Ideal Days
Purposedifferent
When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.
Complexitysame
LowLowLow
Timedifferent
30-60 min15-30 min15-60 min
Participantsdifferent
3-732-9
Formatdifferent
WorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Example Map, Acceptance Criteria, Open QuestionsClarified Story, Test Examples, Open QuestionsIdeal Day Estimates, Assumption Notes, Capacity Caveats
Tagsno overlap
Behavior-Driven DevelopmentRequirementsExamplesRefinement
CollaborationBehavior-Driven DevelopmentQualityRefinement
EstimationEffortAgile
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration of Acceptance Criteria Workshop with a method-specific labelled workspace.
Agile
Acceptance Criteria Workshop
Paper illustration of Specification by Example with a method-specific labelled workspace.
Agile
Specification by Example
Paper illustration for Dot Estimation.
Facilitation
Dot Estimation