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| Criterion | ![]() Agile Example Mapping | ![]() Systems Thinking Behavior Over Time Graph | ![]() Systems Thinking Iceberg Model |
|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | A Behavior Over Time Graph shows how a metric or observation develops over time. The method makes trends, breaks, and recurring patterns visible that get lost in snapshots. | The Iceberg Model separates visible events from patterns, structures, and mental models. This turns a single observation into a deeper understanding of why a problem keeps recurring. |
Complexitysame | Low | Low | Low |
Timedifferent | 30-60 min | 20-45 min | 30-60 min |
Participantsdifferent | 3-7 | 1-10 | 2-10 |
Formatdifferent | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Behavior Over Time Graph, Trend Hypotheses, Key Events | Iceberg Worksheet, Pattern Notes, Intervention Ideas |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | Systems thinkingPatternsDynamics | Systems thinkingRoot causePatterns |
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Methods with strong topical overlap with the current selection, not yet in the comparison.






