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| Criterion | ![]() Agile Example Mapping | ![]() UX Research Affinity Diagramming | ![]() UX Research User Interviews |
|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. |
Complexitysame | Low | Low | Low |
Timedifferent | 30-60 min | 45–90 min | 30–60 min per interview |
Participantsdifferent | 3-7 | 3-10 | 1 participant per interview |
Formatdifferent | Workshop | Workshop | Workshop + async |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Theme clusters, Insight statements, Opportunity areas | Interview Notes, Themes, Insight Summary |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | SynthesisQualitativeRoot cause | QualitativeResearchCustomerDiscovery |
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