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| Criterion | ![]() Innovation Design Thinking | ![]() Architecture Software Architecture Canvas | ![]() Architecture C4 Model |
|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | The Software Architecture Canvas reduces a system to the most important architecture decisions, constraints, and interfaces. It is useful when teams need a resilient overall picture quickly. | The C4 Model makes a system legible across several resolution levels, from context down to code. It suits situations where different audiences need to understand the same architecture from different altitudes. |
Complexitydifferent | High | Low | Low |
Timedifferent | 1 Tag bis mehrere Wochen | 1-2 h | 1-4 h |
Participantsdifferent | 4-10 | 3-10 | 1-5 |
Formatdifferent | Workshop | Workshop | Workshop + async |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Architecture Canvas, Goals, Constraints, Quality Attributes | Context Diagram, Container Diagram, Component Diagram |
Tagsno overlap | InnovationPrototypeResearch | CanvasArchitectureAlignmentWorkshop | ArchitectureCommunicationVisualization |
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