methodatlas
Compare

View methods side by side.

Choose up to four methods. Add them using the search and share the comparison by copying its link.

Criterion
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking
Paper illustration of Rolestorming with its method-specific working model.
Innovation
Rolestorming
Purposedifferent
For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service.When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play.
Complexitydifferent
HighLow
Timedifferent
1 Tag bis mehrere Wochen30-60 min
Participantsdifferent
4-103-12
Formatsame
WorkshopWorkshop
Outputdifferent
Problem Statement, Prototype, Test LearningsRollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist
Tagsno overlap
InnovationPrototypeResearch
BrainstormingIdeationCreativity
Add more methods

Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

A paper-based illustration representing Brainstorming with its core stages and visible working result.
Innovation
Brainstorming
Paper illustration of the Lotus Blossom working structure.
Innovation
Lotus Blossom
Paper illustration of the Morphological Analysis working structure.
Innovation
Morphological Analysis