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| Criterion | ![]() Innovation Design Thinking | ![]() Product Discovery Opportunity Interview | ![]() UX Research Affinity Diagramming |
|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When opportunities are still hidden behind signals of need, it structures conversations around needs and obstacles. It looks for patterns that lead to new product opportunities. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. |
Complexitydifferent | High | Medium | Low |
Timedifferent | 1 Tag bis mehrere Wochen | 30-60 min je Interview | 45–90 min |
Participantsdifferent | 4-10 | 5-12 Interviews | 3-10 |
Formatdifferent | Workshop | Workshop + async | Workshop |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Interview Notes, Opportunity Themes, Customer Quotes | Theme clusters, Insight statements, Opportunity areas |
Tagsno overlap | InnovationPrototypeResearch | DiscoveryInterviewsOpportunityCustomer | SynthesisQualitativeRoot cause |
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