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| Criterion | ![]() Innovation Design Thinking | ![]() Knowledge Modeling Concept Mapping | ![]() UX Design Storyboarding |
|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | Concept Mapping arranges terms and relationships in a network that makes subject-matter connections tangible. It fits when a topic needs to be understood structurally rather than linearly. | When a usage scenario needs to become understandable early, it condenses situations, context, and flow into a legible sequence. It helps check concept ideas before anything gets built. |
Complexitydifferent | High | Medium | Medium |
Timedifferent | 1 Tag bis mehrere Wochen | 1-2 h | 30-90 min |
Participantsdifferent | 4-10 | 1-8 | 1-8 |
Formatdifferent | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Concept Map, Relationship Labels, Knowledge Gaps | Storyboard, Concept Narrative, Testable Assumptions |
Tagsno overlap | InnovationPrototypeResearch | KnowledgeConceptsMappingSensemaking | VisualizationConceptsSequencePrototype |
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