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| Criterion | ![]() UX Design Design Studio | ![]() Systems Thinking Soft Systems Methodology | ![]() Innovation Brainstorming |
|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | Soft Systems Methodology helps explore unclear or politically charged problems systematically. Instead of forcing a quick answer, the method builds a shared understanding of perspectives and room for action. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Medium | High | Low |
Timedifferent | 1-3 h | 0.5-3 Tage | 30-60 min |
Participantsdifferent | 3-8 | 5-15 | 4-12 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Rich Picture, Root Definitions, Conceptual Models, Change Agenda | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | SketchingCollaborationIdeation | Soft systemsComplexitySensemakingSystems thinking | BrainstormingIdeationCreativityWorkshopDivergence |
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