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| Criterion | ![]() UX Design Design Studio | ![]() Decision Making Red Teaming | ![]() Innovation Design Charrette |
|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | For strategic decisions with high reach, agreement and gut feeling are often not enough. Red teaming brings deliberate opposition into the situation and tests where a plan breaks under real counterarguments. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Medium | High | Medium |
Timedifferent | 1-3 h | 1-4 h | Halber Tag bis mehrere Tage |
Participantsdifferent | 3-8 | 3-8 | 10-50 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Challenge Findings, Risk Register, Mitigation Plan | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | SketchingCollaborationIdeation | RiskDecisionSensemaking | BrainstormingWorkshopCollaborationIdeation |
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