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| Criterion | ![]() UX Design Design Studio | ![]() Decision Making Pre-Mortem | ![]() Innovation Reverse Brainstorming |
|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | In early initiatives with many uncertainties, planning quickly turns too optimistic. A pre-mortem makes the expected failure visible in advance and sharpens the view of causes, gaps, and countermeasures. | For persistent errors or blockages, the method shifts the view to the opposite of the desired effect. It exposes the mechanics of failure and makes hidden causes easier to grasp. This makes improvement more concrete and the problem clearer. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 1-3 h | 20–45 min | 30-60 min |
Participantsdifferent | 3-8 | Small cross-functional group | 3-12 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Risk list, Mitigation plan, Assumption log | Reverse Ideas, Risk Themes, Solution Ideas |
Tagsno overlap | SketchingCollaborationIdeation | RiskDecisionFailurePlanning | BrainstormingIdeationCreativityRisk |
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