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| Criterion | ![]() UX Design Design Studio | ![]() Decision Making OODA Loop | ![]() Innovation Brainstorming |
|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | 1-3 h | 15-60 min je Zyklus | 30-60 min |
Participantsdifferent | 3-8 | 1-8 | 4-12 |
Formatdifferent | Workshop | Workshop + async | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Situation Assessment, Decision Loop, Action Updates | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | SketchingCollaborationIdeation | DecisionChangeLearningStrategy | BrainstormingIdeationCreativityWorkshopDivergence |
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