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| Criterion | ![]() UX Design Design Studio | ![]() Product Discovery Jobs to Be Done | ![]() Innovation Brainstorming |
|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When switching motives and progress are unclear, it reconstructs the situation from real customer circumstances. It shows why a switch happens and what kind of progress is being sought. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | 1-3 h | 1-3 Wochen | 30-60 min |
Participantsdifferent | 3-8 | 5-12 Interviews | 4-12 |
Formatdifferent | Workshop | Workshop + async | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Job Stories, Outcome Statements, Opportunity List | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | SketchingCollaborationIdeation | CustomerOutcomesNeeds | BrainstormingIdeationCreativityWorkshopDivergence |
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