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| Criterion | ![]() UX Design Design Studio | ![]() Operations Gemba Walk | ![]() Innovation Brainstorming |
|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When there is uncertainty about the real course of a process, the method brings observation to the place where work happens. It combines perception, follow-up questions, and process knowledge so decisions rest on actual workflows instead of assumptions. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 1-3 h | 30-120 min | 30-60 min |
Participantsdifferent | 3-8 | 2-6 | 4-12 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Observation Notes, Improvement Ideas | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | SketchingCollaborationIdeation | LeanObservationProcessOperations | BrainstormingIdeationCreativityWorkshopDivergence |
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