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| Criterion | ![]() UX Design Design Studio | ![]() Facilitation Expectation Mapping | ![]() Innovation Brainstorming |
|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When roles, interfaces, or projects fail because of differing expectations, Expectation Mapping surfaces these differences. It shows what each side takes for granted and where the pictures diverge. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 1-3 h | 45-90 min | 30-60 min |
Participantsdifferent | 3-8 | 3-12 | 4-12 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Expectation Map, Alignment Notes, Agreements | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | SketchingCollaborationIdeation | AlignmentStakeholdersTeam | BrainstormingIdeationCreativityWorkshopDivergence |
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