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| Criterion | ![]() Innovation Design Sprint | ![]() UX Research Tree Testing | ![]() Product Discovery Concierge MVP |
|---|---|---|---|
Purposedifferent | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. |
Complexitydifferent | High | Medium | Medium |
Timedifferent | 4-5 Tage | 1-2 Tage | 1-4 Wochen |
Participantsdifferent | 5-8 | Based on research question | 3-10 Kunden |
Formatdifferent | Workshop | Async | Workshop + async |
Outputdifferent | Prototype, Test Findings, Decision Rationale | Findability Metrics, Path Analysis, Revised IA | Concierge Learnings, Service Blueprint, MVP Risks |
Tagsno overlap | Design sprintPrototypeValidationInnovation | Information architectureNavigationFindability | MVPValidationServiceDiscovery |
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