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| Criterion | ![]() Innovation Design Charrette | ![]() Innovation How Might We | ![]() UX Design Design Studio |
|---|---|---|---|
Purposedifferent | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | With a stuck problem carrying many implicit assumptions, the method translates observations into open, workable questions. It sharpens the problem frame without pre-thinking the solution, turning frustration or fuzziness into a search space with clear direction. | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. |
Complexitydifferent | Medium | Low | Medium |
Timedifferent | Halber Tag bis mehrere Tage | 30–45 min | 1-3 h |
Participantsdifferent | 10-50 | 1-10 | 3-8 |
Formatdifferent | Workshop | Workshop + async | Workshop |
Outputdifferent | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | HMW Questions, Challenge Framing, Idea Prompts | Sketches, Concept Directions, Design Decisions |
Tags1 shared | BrainstormingWorkshopCollaborationIdeation | FramingOpportunityIdeationQuestions | SketchingCollaborationIdeation |
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