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| Criterion | ![]() Decision Making Decision Tree | ![]() Innovation Design Thinking | ![]() Innovation Contradiction Analysis |
|---|---|---|---|
Purposedifferent | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly. |
Complexitydifferent | Medium | High | Medium |
Timedifferent | 30-90 min | 1 Tag bis mehrere Wochen | 60-120 min |
Participantsdifferent | 1-6 | 4-10 | 2-8 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Decision Tree, Option Map, Assumption List | Problem Statement, Prototype, Test Learnings | Contradiction Statement, Abstraction Notes, Solution Principles, Concept Ideas |
Tagsno overlap | DecisionTreeOptions | InnovationPrototypeResearch | ContradictionsInnovationProblem solving |
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