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| Criterion | ![]() UX Design Customer Journey Canvas | ![]() Product Discovery User Story Mapping | ![]() Agile Story Splitting |
|---|---|---|---|
Purposedifferent | When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear. | When user goals and delivery scope could drift apart, it orders the journey from goal to slice. It makes visible where an MVP can genuinely be cut. | When a story becomes too large for a clean flow, it breaks scope down along value and risk. It shapes the work into a form that ships earlier and is easier to verify. |
Complexitysame | Medium | Medium | Medium |
Timedifferent | 1-3 h | 2-4 h | 30-60 min |
Participantsdifferent | 3-10 | 4-10 | 2-6 |
Formatdifferent | Workshop | Workshop | Workshop + async |
Outputdifferent | Customer Journey Canvas, Pain Points, Experience Opportunities | Story Map, Release Slices, Backlog Candidates | Smaller Stories, Acceptance Criteria, Split Rationale |
Tagsno overlap | JourneyCustomerService designCanvas | BacklogJourneyPlanningMVP | BacklogIterationDelivery |
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