methodatlas
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Criterion
Paper illustration of an eight-panel idea sheet with varied sketches beside a timer set to eight minutes.
Innovation
Crazy 8s
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Paper illustration of Double Diamond with its method-specific working model.
Innovation
Double Diamond
Purposedifferent
With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development.When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.For complex problems with a fuzzy situation, the method cleanly separates search space and decision. It first creates breadth in understanding and then focus in elaboration. This brings open questions, problem definition, and solution path into a traceable movement.
Complexitydifferent
LowMediumMedium
Timedifferent
8-15 min1-2 h je SessionWochen bis Monate
Participantsdifferent
1-10Based on research question3-12
Formatdifferent
WorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Sketch Set, Idea Shortlist, Direction OptionsUsability Issues, Severity List, RecommendationsProblem Statement, Solution Options, Prototypes, Deliverables per Phase
Tagsno overlap
BrainstormingSketchingSpeedDivergenceDesign sprint
ValidationUXPrototype
ProcessDivergenceInnovation
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Paper illustration of Rapid Ideation with its method-specific working model.
Innovation
Rapid Ideation
A paper-based illustration representing Brainstorming with its core stages and visible working result.
Innovation
Brainstorming
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking