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| Criterion | ![]() Innovation Crazy 8s | ![]() UX Research First-click Testing | ![]() Innovation Design Charrette |
|---|---|---|---|
Purposedifferent | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Low | Low | Medium |
Timedifferent | 8-15 min | 1-2 Tage | Halber Tag bis mehrere Tage |
Participantsdifferent | 1-10 | 10-30 | 10-50 |
Formatdifferent | Workshop | Async | Workshop |
Outputdifferent | Sketch Set, Idea Shortlist, Direction Options | Click Heatmap, Success Rate, Design Recommendations | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | BrainstormingSketchingSpeedDivergenceDesign sprint | UXNavigationFindabilityValidation | BrainstormingWorkshopCollaborationIdeation |
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