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| Criterion | ![]() Innovation Contradiction Analysis | ![]() Agile Mad Sad Glad | ![]() Agile Start Stop Continue |
|---|---|---|---|
Purposedifferent | When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 60-120 min | 30-60 min | 30-60 min |
Participantsdifferent | 2-8 | 3-10 | 3-12 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Contradiction Statement, Abstraction Notes, Solution Principles, Concept Ideas | Emotion Board, Themes, Action Items | Start Stop Continue Board, Improvement Actions |
Tagsno overlap | ContradictionsInnovationProblem solving | RetrospectiveTeamReflection | RetrospectiveImprovementTeamReflection |
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