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| Criterion | ![]() UX Research Affinity Diagramming | ![]() Product Discovery Concierge MVP | ![]() Product Discovery Test Card |
|---|---|---|---|
Purposedifferent | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. |
Complexitydifferent | Low | Medium | Low |
Timedifferent | 45–90 min | 1-4 Wochen | 20-35 min |
Participantsdifferent | 3-10 | 3-10 Kunden | 1-5 |
Formatdifferent | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Theme clusters, Insight statements, Opportunity areas | Concierge Learnings, Service Blueprint, MVP Risks | Test Card with a pre-set threshold |
Tagsno overlap | SynthesisQualitativeRoot cause | MVPValidationServiceDiscovery | ExperimentsValidationDiscoveryHypothesis |
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