Plan my session
Plan a concrete work block with agenda, roles, preparation, and a copyable result artifact.
Session: Rolestorming
The plan translates the method into a concrete facilitated work block. Your inputs flow directly into the session brief and work artifact.
Method session with 3-12. The plan uses the existing method logic and the runsheet.
RunsheetUse the session for shared understanding. Contributions are collected visibly, assumptions are aligned, and open differences remain traceable in the artifact.
The session works directly toward Rollenkarten. After the session, the artifact should be shareable, reviewable, or reusable.
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Phase 1: Warm-up and role briefing
10 minRead challenge aloud. Hand out role cards. Each person reads their role and names three traits of the figure. Short example round with test question. Hint: If someone answers from their own perspective during example round, steer briefly. Role is not costume, but thinking frame.
FacilitatorRollenkarten - 2
Phase 2: Solo ideation in role
10-15 minSilent phase: each person generates as many ideas as possible in their role on stickies. One idea per sticky. Target at least 8 ideas per role. Hint: Phones away. Anyone stuck in role should use concrete traits of the figure (for example "What would my grandmother find annoying about this?").
FacilitatorIdeenpool pro Rolle - 3
Phase 3: Role showcase
15-20 minPer role, 2-3 min pitch of best ideas, still spoken in role. Others note follow-on ideas. Cross-pollination: pick up ideas from other roles. Hint: If a role only produces clichés, facilitator asks from role context: "What specifically annoys this person about the current solution?" Force concreteness.
FacilitatorKonsolidierte Shortlist - 4
Phase 4: Translate back and cluster
10-15 minDrop role. Translate ideas into own perspective: which of them is feasible or at least testable in context? Cluster, create shortlist of 3-5 ideas. Hint: Without translation back, exercise remains play. Every idea needs a note on how it would look concretely for the real target group.
OwnerRollenkarten - 5
Publish artifact
10 minCheck the artifact for completeness, define location, set version or status, and name review recipients.
OwnerRollenkarten
Session Brief
For invitations, boards, tickets, PR descriptions, or workshop notes.
session-brief.md
Session Brief: Rolestorming
Goal
Artifact: Rollenkarten
Working Question
Which solution ideas for the challenge emerge when the team thinks from clearly defined outside roles?
Context
Challenge as HMW sentence; role list (for example grandmother, competitor CEO, 12-year-old child, industry outsider); short briefings per role; example idea as warm-up.
Setup
- Format: Method session
- Duration: 30-60 min
- Mode: Workshop
- Participants: One facilitator who orchestrates role changes; three to twelve participants who step into roles; one scribe per role (optional) or self-documentation on stickies.
- Owner: One facilitator who orchestrates role changes
- Participation mode: Team round, shared work and alignment
- Outcome logic: Finish artifact
Participation Logic
Use the session for shared understanding. Contributions are collected visibly, assumptions are aligned, and open differences remain traceable in the artifact.
Outcome Logic
The session works directly toward Rollenkarten. After the session, the artifact should be shareable, reviewable, or reusable.
Input
Role cards with name, context, goals, pet peeves (one card per role); stickies; timer; whiteboard or board with lanes per role and shared consolidation area.
Preparation
Distribute role cards (one per person or small group). Board lanes per role. Rule: speak from the role, not about the role. Exaggeration allowed.
Agenda
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Phase 1: Warm-up and role briefing (10 min) Owner: Facilitator Action: Read challenge aloud. Hand out role cards. Each person reads their role and names three traits of the figure. Short example round with test question. Hint: If someone answers from their own perspective during example round, steer briefly. Role is not costume, but thinking frame. Output: Rollenkarten
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Phase 2: Solo ideation in role (10-15 min) Owner: Facilitator Action: Silent phase: each person generates as many ideas as possible in their role on stickies. One idea per sticky. Target at least 8 ideas per role. Hint: Phones away. Anyone stuck in role should use concrete traits of the figure (for example "What would my grandmother find annoying about this?"). Output: Ideenpool pro Rolle
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Phase 3: Role showcase (15-20 min) Owner: Facilitator Action: Per role, 2-3 min pitch of best ideas, still spoken in role. Others note follow-on ideas. Cross-pollination: pick up ideas from other roles. Hint: If a role only produces clichés, facilitator asks from role context: "What specifically annoys this person about the current solution?" Force concreteness. Output: Konsolidierte Shortlist
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Phase 4: Translate back and cluster (10-15 min) Owner: Owner Action: Drop role. Translate ideas into own perspective: which of them is feasible or at least testable in context? Cluster, create shortlist of 3-5 ideas. Hint: Without translation back, exercise remains play. Every idea needs a note on how it would look concretely for the real target group. Output: Rollenkarten
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Publish artifact (10 min) Owner: Owner Action: Check the artifact for completeness, define location, set version or status, and name review recipients. Output: Rollenkarten
Closeout
- Update result artifact: Rollenkarten
- Define location, version, and review recipients.
- Define owner, next step, and review date.
Work artifact
Pre-filled starting point based on the matching template.
work-artifact.md
Rollenkarten: Rolestorming
Working Question
Which solution ideas for the challenge emerge when the team thinks from clearly defined outside roles?
Context
Challenge as HMW sentence; role list (for example grandmother, competitor CEO, 12-year-old child, industry outsider); short briefings per role; example idea as warm-up.
Participants
- Owner: One facilitator who orchestrates role changes
- Participants: One facilitator who orchestrates role changes; three to twelve participants who step into roles; one scribe per role (optional) or self-documentation on stickies.
Input
Role cards with name, context, goals, pet peeves (one card per role); stickies; timer; whiteboard or board with lanes per role and shared consolidation area.
Template
Rolestorming Working Template
Goal
Brainstorm from other roles or personas to break your own mental patterns.
Context
When and for what do we use this method?
Input
Which data, observations, decisions, or materials are available?
Execution
Short notes along the runsheet.
Output artifacts
- Role cards:
- Idea pool by role:
- Consolidated shortlist:
Assumptions and open questions
- ...
Decision / next step
Owner, date, and success signal.
Completion Check
- Rollenkarten is complete enough for review:
- Location:
- Version / status:
- Review by:
- Next step:
Next Step
- Review result
- Mark open questions
- Schedule review or decision
Rolestorming Working Template
View templateCompact working template for Rolestorming with context, input, output artifacts, and next step.markdown
rolestorming-working-template.md
Compact working template for Rolestorming with context, input, output artifacts, and next step.
Rolestorming Working Template
Goal
Brainstorm from other roles or personas to break your own mental patterns.
Context
When and for what do we use this method?
Input
Which data, observations, decisions, or materials are available?
Execution
Short notes along the runsheet.
Output artifacts
- Role cards:
- Idea pool by role:
- Consolidated shortlist:
Assumptions and open questions
- ...
Decision / next step
Owner, date, and success signal.
- Working question, owner, and target artifact are visible.
- The result fits Rollenkarten.
- Date, challenge and participants in header. Derive shortlist as separate document or tickets. Follow-up sessions reference the role that produced an implemented idea so the lever remains transparent.
- Open questions are noted as follow-ups.
- The next review or decision point is scheduled.