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| Criterion | ![]() UX Research Usability Testing | ![]() Architecture Software Architecture Canvas | ![]() UX Research Affinity Diagramming |
|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | The Software Architecture Canvas reduces a system to the most important architecture decisions, constraints, and interfaces. It is useful when teams need a resilient overall picture quickly. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 1-2 h je Session | 1-2 h | 45–90 min |
Participantsdifferent | Based on research question | 3-10 | 3-10 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Usability Issues, Severity List, Recommendations | Architecture Canvas, Goals, Constraints, Quality Attributes | Theme clusters, Insight statements, Opportunity areas |
Tagsno overlap | ValidationUXPrototype | CanvasArchitectureAlignmentWorkshop | SynthesisQualitativeRoot cause |
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