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| Criterion | ![]() Innovation TRIZ | ![]() Agile Example Mapping | ![]() Agile Acceptance Criteria Workshop |
|---|---|---|---|
Purposedifferent | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. |
Complexitydifferent | High | Low | Low |
Timedifferent | 1-4 h | 30-60 min | 20-40 min pro Story |
Participantsdifferent | 2-8 | 3-7 | 3-6 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Contradiction Statement, Inventive Principles, Solution Concepts | Example Map, Acceptance Criteria, Open Questions | Acceptance Criteria, Story Update |
Tagsno overlap | InnovationProblem solvingContradictionsCreativity | Behavior-Driven DevelopmentRequirementsExamplesRefinement | AgileRequirementsRefinementBehavior-Driven Development |
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