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Criterion
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Paper illustration for Contradiction Analysis.
Innovation
Contradiction Analysis
Purposedifferent
When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly.
Complexitydifferent
MediumHighMedium
Timedifferent
1-2 Tage4-5 Tage60-120 min
Participantsdifferent
Based on research question5-82-8
Formatdifferent
AsyncWorkshopWorkshop
Outputdifferent
Findability Metrics, Path Analysis, Revised IAPrototype, Test Findings, Decision RationaleContradiction Statement, Abstraction Notes, Solution Principles, Concept Ideas
Tagsno overlap
Information architectureNavigationFindability
Design sprintPrototypeValidationInnovation
ContradictionsInnovationProblem solving
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Methods with strong topical overlap with the current selection, not yet in the comparison.

First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration showing three sorted card stacks and an open question about a possible group.
UX Research
Card Sorting
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking