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| Criterion | ![]() UX Research Tree Testing | ![]() Innovation Design Charrette | ![]() Innovation Brainwriting |
|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When loud voices or hierarchy distort the idea search, the method creates a quiet entry into joint development. It gives everyone thinking space and gathers contributions without social brakes, making diversity more visible and easier to build on. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | 1-2 Tage | Halber Tag bis mehrere Tage | 15-30 min |
Participantsdifferent | Based on research question | 10-50 | 3-12 |
Formatdifferent | Async | Workshop | Workshop + async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Idea sheets, Expanded concepts, Prioritized list |
Tagsno overlap | Information architectureNavigationFindability | BrainstormingWorkshopCollaborationIdeation | BrainstormingCollaborationInclusionIdeas |
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