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| Criterion | ![]() UX Research Tree Testing | ![]() Innovation Brainwriting | ![]() UX Research First-click Testing |
|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When loud voices or hierarchy distort the idea search, the method creates a quiet entry into joint development. It gives everyone thinking space and gathers contributions without social brakes, making diversity more visible and easier to build on. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 1-2 Tage | 15-30 min | 1-2 Tage |
Participantsdifferent | Based on research question | 3-12 | 10-30 |
Formatdifferent | Async | Workshop + async | Async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Idea sheets, Expanded concepts, Prioritized list | Click Heatmap, Success Rate, Design Recommendations |
Tagsno overlap | Information architectureNavigationFindability | BrainstormingCollaborationInclusionIdeas | UXNavigationFindabilityValidation |
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