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| Criterion | ![]() Facilitation Timeline | ![]() UX Research HEART Framework | ![]() Innovation Rolestorming |
|---|---|---|---|
Purposedifferent | When a project, incident, or change process is only remembered in fragments, Timeline brings the sequence back into a readable form. It makes turning points, precursors, and after-effects recognizable over the course of time. | Helps clarify observations, needs, and patterns in concrete terms. It groups observations into patterns, questions, and decisions. The result is captured as a HEART-GSM table and dashboard. | When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play. |
Complexitydifferent | Low | Medium | Low |
Timedifferent | 30-90 min | 120 min initial, dann laufend | 30-60 min |
Participantsdifferent | 2-12 | 3-6 | 3-12 |
Formatdifferent | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Timeline, Milestones, Insight Notes | HEART-GSM Table, Dashboard | Rollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist |
Tagsno overlap | TimelineFacilitationSequence | MetricsUX researchMeasurementSatisfaction | BrainstormingIdeationCreativity |
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Methods with strong topical overlap with the current selection, not yet in the comparison.






