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| Criterion | ![]() Innovation Rolestorming | ![]() Decision Making Red Teaming | ![]() Innovation SCAMPER |
|---|---|---|---|
Purposedifferent | When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play. | For strategic decisions with high reach, agreement and gut feeling are often not enough. Red teaming brings deliberate opposition into the situation and tests where a plan breaks under real counterarguments. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. |
Complexitydifferent | Low | High | Low |
Timedifferent | 30-60 min | 1-4 h | 30-60 min |
Participantsdifferent | 3-12 | 3-8 | 2-10 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Rollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist | Challenge Findings, Risk Register, Mitigation Plan | SCAMPER Idea List, Concept Shortlist, Variation Notes |
Tagsno overlap | BrainstormingIdeationCreativity | RiskDecisionSensemaking | BrainstormingIdeationCreativityReframingInnovation |
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