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Criterion
Paper board with the four ROAM fields Resolved, Owned, Accepted, and Mitigated.
Agile
ROAM Board
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking
Purposedifferent
When work needs to move between different states or columns, it makes that movement and its handoffs legible. It sorts work by value, risk, and delivery ability. The result is captured as a ROAM Board and an Owner List.For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service.
Complexitydifferent
LowHigh
Timedifferent
20-40 min initial, dann laufend1 Tag bis mehrere Wochen
Participantsdifferent
3-154-10
Formatdifferent
Workshop + asyncWorkshop
Outputdifferent
ROAM Board, Owner ListProblem Statement, Prototype, Test Learnings
Tagsno overlap
RiskAgileTrackingAlignment
InnovationPrototypeResearch
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Paper illustration of Outcome-Driven Innovation with its method-specific working model.
Product Discovery
Outcome-Driven Innovation
Paper illustration for 3-Circle Venn Diagram
Facilitation
3-Circle Venn Diagram