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| Criterion | ![]() Facilitation Responsibility Poker | ![]() Facilitation 1-2-4-All | ![]() Innovation Design Charrette |
|---|---|---|---|
Purposedifferent | When it stays unclear who carries responsibility and who only contributes, Responsibility Poker makes the distribution of responsibility explicit. It sharpens the boundaries between weighing in, deciding, and bearing consequences. | When many people in a group too rarely get to speak, 1-2-4-All distributes thinking time more fairly. The format builds participation step by step and makes quiet or still-unformed thoughts usable faster. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Low | Low | Medium |
Timedifferent | 45-90 min | 10-20 min | Halber Tag bis mehrere Tage |
Participantsdifferent | 3-10 | 4-100+ | 10-50 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Responsibility Map, Role Agreements, Open Questions | Idea List, Shared Insights, Emergent Themes | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | RolesResponsibilityTeamFacilitation | FacilitationInclusionIdeation | BrainstormingWorkshopCollaborationIdeation |
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