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| Criterion | ![]() Product Strategy ICE Scoring | ![]() Product Discovery Opportunity Scoring | ![]() Innovation Design Thinking |
|---|---|---|---|
Purposedifferent | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. |
Complexitydifferent | Low | Medium | High |
Timedifferent | 30-60 min | 60-120 min | 1 Tag bis mehrere Wochen |
Participantsdifferent | 2-8 | 3-6 | 4-10 |
Formatdifferent | Workshop + async | Workshop + async | Workshop |
Outputdifferent | ICE Table, Top Idea List | Opportunity Score Table, Top Outcomes | Problem Statement, Prototype, Test Learnings |
Tagsno overlap | PrioritizationScoringGrowthDecision | PrioritizationDiscoveryOutcomesNeeds | InnovationPrototypeResearch |
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