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| Criterion | ![]() UX Research HEART Framework | ![]() Innovation Rolestorming | ![]() Innovation SCAMPER |
|---|---|---|---|
Purposedifferent | Helps clarify observations, needs, and patterns in concrete terms. It groups observations into patterns, questions, and decisions. The result is captured as a HEART-GSM table and dashboard. | When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 120 min initial, dann laufend | 30-60 min | 30-60 min |
Participantsdifferent | 3-6 | 3-12 | 2-10 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | HEART-GSM Table, Dashboard | Rollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist | SCAMPER Idea List, Concept Shortlist, Variation Notes |
Tagsno overlap | MetricsUX researchMeasurementSatisfaction | BrainstormingIdeationCreativity | BrainstormingIdeationCreativityReframingInnovation |
Often compared together
Methods with strong topical overlap with the current selection, not yet in the comparison.






