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| Criterion | ![]() DevOps Game Day | ![]() Facilitation Mind Mapping | ![]() Innovation Rapid Ideation |
|---|---|---|---|
Purposedifferent | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | When a topic is still unclear and too many thoughts surface at once, Mind Mapping creates an open surface for ordering them. It makes connections, subtopics, and starting points visible without fixing them too early. | When a decision needs to be prepared quickly, the method generates many solution-close variants in a short time. It deliberately relies on pace to undercut self-censorship and perfectionism. This quickly produces a usable field for prioritization and further work. |
Complexitydifferent | High | Low | Low |
Timedifferent | Halber Tag | 15-45 min | 5-20 min |
Participantsdifferent | 5-20 | 1-10 | 1-20 |
Formatdifferent | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Simulation Notes, Gaps List, Updated Runbooks | Mind Map, Topic Clusters, Open Questions | Ideenpool, Roh-Shortlist, Cluster |
Tagsno overlap | ResilienceOperationsIncident | BrainstormingIdeasMappingStructureFacilitation | BrainstormingIdeationDivergenceSpeed |
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