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| Criterion | ![]() DevOps Game Day | ![]() Facilitation Mind Mapping | ![]() Innovation Brainstorming |
|---|---|---|---|
Purposedifferent | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | When a topic is still unclear and too many thoughts surface at once, Mind Mapping creates an open surface for ordering them. It makes connections, subtopics, and starting points visible without fixing them too early. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | High | Low | Low |
Timedifferent | Halber Tag | 15-45 min | 30-60 min |
Participantsdifferent | 5-20 | 1-10 | 4-12 |
Formatdifferent | Workshop | Workshop + async | Workshop |
Outputdifferent | Simulation Notes, Gaps List, Updated Runbooks | Mind Map, Topic Clusters, Open Questions | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | ResilienceOperationsIncident | BrainstormingIdeasMappingStructureFacilitation | BrainstormingIdeationCreativityWorkshopDivergence |
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