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| Criterion | ![]() Growth Flywheel | ![]() Growth A/B Testing | ![]() Architecture Software Architecture Canvas |
|---|---|---|---|
Purposedifferent | Growth often breaks down where a reinforcing mechanism builds up too much friction. A Flywheel shows the cycle of value, repetition, and reinforcement meant to sustain growth. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | The Software Architecture Canvas reduces a system to the most important architecture decisions, constraints, and interfaces. It is useful when teams need a resilient overall picture quickly. |
Complexitydifferent | Medium | High | Low |
Timedifferent | 60-120 min | 1-4 Wochen | 1-2 h |
Participantsdifferent | 3-8 | 1-6 | 3-10 |
Formatdifferent | Workshop | Async | Workshop |
Outputdifferent | Flywheel Map, Friction Points, Growth Levers, Experiment Backlog | Experiment results, Decision log, Learning summary | Architecture Canvas, Goals, Constraints, Quality Attributes |
Tagsno overlap | GrowthRetentionConversion | ExperimentsGrowthAnalyticsValidation | CanvasArchitectureAlignmentWorkshop |
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