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| Criterion | ![]() UX Research First-click Testing | ![]() Innovation Rolestorming |
|---|---|---|
Purposedifferent | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play. |
Complexitysame | Low | Low |
Timedifferent | 1-2 Tage | 30-60 min |
Participantsdifferent | 10-30 | 3-12 |
Formatdifferent | Async | Workshop |
Outputdifferent | Click Heatmap, Success Rate, Design Recommendations | Rollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist |
Tagsno overlap | UXNavigationFindabilityValidation | BrainstormingIdeationCreativity |
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